Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 36 days ago
6 / 5 / 9
K / D / A
51.7%
Kill participation
1,717.5
Damage / min
13,479g
457.7 gold / min
55
19 placed · 4 cleared
270
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRADU#FON
Garen · Top
8 / 7 / 3
37.9% KP
32,820
22.5% share
12,807g
233 CS · 7.9/m
Junichi#DEC
Sejuani · Jungle
5 / 7 / 11
55.2% KP
28,170
19.3% share
12,279g
186 CS · 6.3/m
Namiru#peace
Ryze · Mid
6 / 5 / 9
51.7% KP
50,581
34.6% share
13,479g
270 CS · 9.2/m
momomomomomomomo#omom
Samira · ADC
7 / 14 / 7
48.3% KP
26,718
18.3% share
13,045g
192 CS · 6.5/m
Jessie#witch
Soraka · Support
3 / 7 / 12
51.7% KP
7,782
5.3% share
8,457g
25 CS · 0.8/m
Red side
VictoryUnderSky#HAHA
Aatrox · Top
4 / 5 / 5
22.5% KP
21,531
13.7% share
10,498g
195 CS · 6.6/m
STEPZ#asd
Ambessa · Jungle
16 / 5 / 15
77.5% KP
64,075
40.6% share
18,355g
241 CS · 8.2/m
Infinity1#BR2
Ekko · Mid
8 / 7 / 10
45% KP
31,656
20.1% share
12,923g
205 CS · 7/m
deantabbercolde#dpr
Seraphine · ADC
10 / 5 / 20
75% KP
28,956
18.4% share
16,046g
231 CS · 7.8/m
ProDelta#BR1
Alistar · Support
2 / 7 / 23
62.5% KP
11,443
7.3% share
9,900g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
