Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 36 days ago
9 / 5 / 15
K / D / A
77.4%
Kill participation
1,086.5
Damage / min
18,792g
496 gold / min
43
14 placed · 3 cleared
357
9.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLFASIANGF#7165
Jayce · Top
2 / 15 / 12
45.2% KP
20,629
14.8% share
11,421g
193 CS · 5.1/m
leesinleesinlees#inlee
Lee Sin · Jungle
7 / 9 / 14
67.7% KP
29,873
21.4% share
15,067g
214 CS · 5.6/m
Namiru#peace
Galio · Mid
9 / 5 / 15
77.4% KP
41,160
29.5% share
18,792g
357 CS · 9.4/m
Bisão#four
Jhin · ADC
11 / 6 / 9
64.5% KP
33,680
24.2% share
19,645g
301 CS · 7.9/m
Shirley#witch
Sona · Support
2 / 6 / 22
77.4% KP
14,002
10% share
11,442g
40 CS · 1.1/m
Red side
Victoryquero injustica#feIca
Olaf · Top
14 / 9 / 11
61% KP
39,746
26.8% share
17,854g
248 CS · 6.5/m
Cerquinha#vlad
Quinn · Jungle
13 / 6 / 18
75.6% KP
42,924
28.9% share
18,627g
263 CS · 6.9/m
WOJTEK#1941
Ekko · Mid
6 / 4 / 14
48.8% KP
27,156
18.3% share
14,991g
253 CS · 6.7/m
Debora#deb1
Xerath · ADC
7 / 7 / 11
43.9% KP
32,358
21.8% share
18,288g
281 CS · 7.4/m
Damage#xdd
Alistar · Support
1 / 5 / 28
70.7% KP
6,354
4.3% share
10,850g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
