Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 33 days ago
2 / 8 / 6
K / D / A
36.4%
Kill participation
665
Damage / min
13,071g
434.7 gold / min
24
7 placed · 4 cleared
284
9.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCriszin#zzZ
Kled · Top
5 / 4 / 6
50% KP
27,345
27.8% share
11,512g
219 CS · 7.3/m
Jugger#333
Skarner · Jungle
9 / 5 / 6
68.2% KP
19,749
20.1% share
15,321g
242 CS · 8/m
Dark Harvest#win
Ahri · Mid
6 / 4 / 3
40.9% KP
21,567
21.9% share
11,288g
262 CS · 8.7/m
Namiru#peace
Caitlyn · ADC
2 / 8 / 6
36.4% KP
19,995
20.3% share
13,071g
284 CS · 9.4/m
Still Standing#不屈11
Bard · Support
0 / 5 / 11
50% KP
9,810
10% share
7,693g
23 CS · 0.8/m
Red side
VictoryZac ou Dodge#shojn
Zac · Top
0 / 6 / 7
26.9% KP
20,442
16.2% share
9,520g
184 CS · 6.1/m
bellingham22#00001
Naafiri · Jungle
10 / 3 / 6
61.5% KP
34,928
27.6% share
14,211g
215 CS · 7.2/m
neymarcraque22#pom
Yone · Mid
5 / 7 / 7
46.2% KP
24,084
19% share
14,020g
261 CS · 8.7/m
cristal#relly
Syndra · ADC
9 / 2 / 4
50% KP
35,926
28.4% share
16,353g
313 CS · 10.4/m
celesticka#medo
Sona · Support
2 / 4 / 15
65.4% KP
11,168
8.8% share
9,090g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
