Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 33 days ago
3 / 7 / 2
K / D / A
31.3%
Kill participation
481.6
Damage / min
10,717g
372.5 gold / min
30
12 placed · 4 cleared
252
8.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatguiven#vasco
Irelia · Top
7 / 8 / 0
43.8% KP
24,719
35.9% share
15,968g
303 CS · 10.5/m
vitorzin#br1
Ekko · Jungle
4 / 9 / 1
31.3% KP
14,196
20.6% share
10,742g
184 CS · 6.4/m
Namiru#peace
Syndra · Mid
3 / 7 / 2
31.3% KP
13,853
20.1% share
10,717g
252 CS · 8.8/m
Mellow#Yuna
Zeri · ADC
0 / 8 / 1
6.3% KP
11,093
16.1% share
9,541g
199 CS · 6.9/m
NKZ Franco#br2
Yuumi · Support
2 / 8 / 2
25% KP
5,042
7.3% share
7,000g
16 CS · 0.6/m
Red side
VictoryJumiro#19AGE
Jayce · Top
3 / 7 / 12
38.5% KP
16,710
14.4% share
12,088g
236 CS · 8.2/m
STEPZ#asd
Naafiri · Jungle
13 / 2 / 18
79.5% KP
41,666
35.8% share
16,479g
234 CS · 8.1/m
SYNK DIVE#AESPA
Lux · Mid
5 / 3 / 16
53.8% KP
19,091
16.4% share
11,328g
219 CS · 7.6/m
echoesofmemoriA#8815
Yunara · ADC
17 / 1 / 10
69.2% KP
33,909
29.2% share
21,740g
311 CS · 10.8/m
Bota Ma#Kana
Lulu · Support
1 / 3 / 23
61.5% KP
4,947
4.3% share
8,530g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
