Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 31 days ago
2 / 9 / 6
K / D / A
32%
Kill participation
611.9
Damage / min
10,620g
383.9 gold / min
32
15 placed · 3 cleared
237
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryish#predo
Yasuo · Top
3 / 10 / 3
14% KP
13,599
10.8% share
10,369g
213 CS · 7.7/m
leo goema#a12
Quinn · Jungle
15 / 5 / 9
55.8% KP
32,878
26.2% share
16,903g
220 CS · 8/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
8 / 2 / 10
41.9% KP
32,908
26.2% share
12,510g
242 CS · 8.7/m
da fonk#011
Caitlyn · ADC
17 / 5 / 5
51.2% KP
34,153
27.2% share
16,980g
243 CS · 8.8/m
zied#dio
Janna · Support
0 / 3 / 30
69.8% KP
11,852
9.5% share
9,470g
22 CS · 0.8/m
Red side
Defeatgusvo#616
Renekton · Top
11 / 5 / 4
60% KP
22,921
25.5% share
13,136g
221 CS · 8/m
VENONINHO DISNEY#LAND
Nocturne · Jungle
6 / 4 / 7
52% KP
19,542
21.8% share
11,825g
185 CS · 6.7/m
Namiru#peace
Cassiopeia · Mid
2 / 9 / 6
32% KP
16,929
18.8% share
10,620g
237 CS · 8.6/m
yukiya#16y
Yunara · ADC
6 / 13 / 5
44% KP
24,636
27.4% share
13,759g
232 CS · 8.4/m
Brendão#br1
Lulu · Support
0 / 12 / 13
52% KP
5,799
6.5% share
7,430g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
