Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 30 days ago
6 / 13 / 6
K / D / A
48%
Kill participation
1,017.4
Damage / min
15,446g
516.3 gold / min
33
15 placed · 1 cleared
274
9.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 2 / 11
29.5% KP
27,740
19.2% share
14,307g
246 CS · 8.2/m
arima kishoϋ#CCG
Jarvan IV · Jungle
19 / 4 / 17
59% KP
33,283
23% share
17,864g
234 CS · 7.8/m
Ceratocone#Lente
Quinn · Mid
21 / 3 / 11
52.5% KP
49,281
34.1% share
17,882g
200 CS · 6.7/m
love story#qer
Mel · ADC
10 / 7 / 9
31.1% KP
22,594
15.6% share
12,666g
177 CS · 5.9/m
FULLCLEARHAHA#king
Alistar · Support
4 / 9 / 23
44.3% KP
11,614
8% share
9,866g
22 CS · 0.7/m
Red side
Defeatsaber#flaw
Gwen · Top
4 / 11 / 1
20% KP
19,161
18.1% share
10,746g
199 CS · 6.7/m
Levi#zin
Graves · Jungle
3 / 13 / 5
32% KP
21,239
20.1% share
10,966g
197 CS · 6.6/m
Namiru#peace
Syndra · Mid
6 / 13 / 6
48% KP
30,436
28.8% share
15,446g
274 CS · 9.2/m
虎牙丶北境CC#111
Qiyana · ADC
6 / 12 / 3
36% KP
16,225
15.3% share
11,453g
181 CS · 6.1/m
Odysseus#Tróia
Elise · Support
6 / 13 / 8
56% KP
18,761
17.7% share
11,317g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
