Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 30 days ago
6 / 9 / 9
K / D / A
40.5%
Kill participation
1,222.5
Damage / min
16,093g
420.9 gold / min
46
17 placed · 6 cleared
315
8.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsaber#flaw
Gwen · Top
14 / 5 / 1
38.5% KP
39,287
26.9% share
19,735g
325 CS · 8.5/m
ISTAYNOIDED#GABI
Quinn · Jungle
16 / 7 / 6
56.4% KP
37,974
26% share
19,035g
282 CS · 7.4/m
winwinwin#KR07
Yone · Mid
3 / 11 / 9
30.8% KP
24,641
16.8% share
13,796g
298 CS · 7.8/m
too sharp 4u#r10
Tahm Kench · ADC
2 / 10 / 12
35.9% KP
25,073
17.1% share
13,567g
237 CS · 6.2/m
clairo#kauri
Senna · Support
4 / 4 / 19
59% KP
19,311
13.2% share
12,814g
48 CS · 1.3/m
Red side
VictoryHoben#lolo
Ambessa · Top
12 / 4 / 10
59.5% KP
63,443
30.2% share
18,535g
278 CS · 7.3/m
KegaN#doido
Brand · Jungle
6 / 9 / 8
37.8% KP
33,181
15.8% share
14,901g
237 CS · 6.2/m
Namiru#peace
Jayce · Mid
6 / 9 / 9
40.5% KP
46,740
22.2% share
16,093g
315 CS · 8.2/m
GEENA#66666
Syndra · ADC
13 / 7 / 10
62.2% KP
52,614
25% share
19,704g
247 CS · 6.5/m
emo gf#BR1
Nami · Support
0 / 10 / 22
59.5% KP
14,440
6.9% share
10,151g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
