Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 27 days ago
4 / 9 / 9
K / D / A
35.1%
Kill participation
1,203.5
Damage / min
13,961g
425.9 gold / min
32
12 placed · 3 cleared
282
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Warwick · Top
13 / 3 / 3
43.2% KP
27,079
21.8% share
15,152g
244 CS · 7.4/m
guga fighter#001
Jarvan IV · Jungle
15 / 3 / 5
54.1% KP
25,419
20.5% share
17,602g
246 CS · 7.5/m
Namiru#peace
Azir · Mid
4 / 9 / 9
35.1% KP
39,455
31.8% share
13,961g
282 CS · 8.6/m
too sharp 4u#r10
Ezreal · ADC
3 / 6 / 10
35.1% KP
23,454
18.9% share
13,545g
242 CS · 7.4/m
stiner#00001
Nautilus · Support
2 / 11 / 14
43.2% KP
8,530
6.9% share
9,706g
28 CS · 0.9/m
Red side
Defeatswin#omago
K'Sante · Top
4 / 10 / 8
37.5% KP
15,350
15.3% share
10,630g
158 CS · 4.8/m
Kevin D Bruyne#Drake
Qiyana · Jungle
9 / 9 / 5
43.8% KP
22,472
22.3% share
15,145g
202 CS · 6.2/m
potato the cat#envy
Yone · Mid
5 / 9 / 4
28.1% KP
14,327
14.2% share
13,180g
291 CS · 8.9/m
spicy banana#222
Zeri · ADC
13 / 4 / 9
68.8% KP
38,534
38.3% share
21,088g
357 CS · 10.9/m
juny#misa
Yuumi · Support
1 / 5 / 21
68.8% KP
9,909
9.9% share
10,172g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
