Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 27 days ago
6 / 4 / 12
K / D / A
60%
Kill participation
939.4
Damage / min
10,873g
459.1 gold / min
32
13 placed · 5 cleared
183
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywinwinwin#KR07
Olaf · Top
8 / 4 / 5
43.3% KP
24,981
26.6% share
12,667g
220 CS · 9.3/m
JADSON TIPS 88#FIFA
Hecarim · Jungle
6 / 5 / 8
46.7% KP
18,449
19.6% share
11,170g
190 CS · 8/m
Namiru#peace
Karma · Mid
6 / 4 / 12
60% KP
22,247
23.7% share
10,873g
183 CS · 7.7/m
IDESERVEIT#bipi
Lucian · ADC
8 / 8 / 6
46.7% KP
22,288
23.7% share
13,112g
196 CS · 8.3/m
kim#kira
Milio · Support
2 / 5 / 13
50% KP
6,062
6.4% share
7,585g
25 CS · 1.1/m
Red side
DefeatNebinha#3012
Volibear · Top
2 / 9 / 4
23.1% KP
11,587
14.9% share
7,532g
130 CS · 5.5/m
Kevin D Bruyne#Drake
Qiyana · Jungle
6 / 3 / 8
53.8% KP
17,458
22.4% share
13,385g
179 CS · 7.6/m
TONIO#159
Yasuo · Mid
11 / 8 / 4
57.7% KP
21,221
27.3% share
12,606g
214 CS · 9/m
D Gracie#BJJ
Kai'Sa · ADC
1 / 6 / 12
50% KP
16,124
20.7% share
10,008g
168 CS · 7.1/m
konseki#knsk
Camille · Support
6 / 4 / 12
69.2% KP
11,436
14.7% share
7,854g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
