Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 9 days ago
2 / 1 / 4
K / D / A
40%
Kill participation
761
Damage / min
9,414g
470.7 gold / min
26
12 placed · 2 cleared
199
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcristal#relly
Qiyana · Top
4 / 3 / 2
85.7% KP
15,222
38.6% share
8,356g
160 CS · 8/m
XoblinhaRandom#BBB
Ekko · Jungle
0 / 3 / 2
28.6% KP
4,122
10.4% share
6,449g
135 CS · 6.8/m
behemoth#049
Katarina · Mid
3 / 3 / 1
57.1% KP
6,772
17.2% share
8,402g
143 CS · 7.2/m
Terra#4761
Xerath · ADC
0 / 3 / 1
14.3% KP
8,390
21.3% share
6,819g
153 CS · 7.7/m
Sam Winchester#FYRG
Galio · Support
0 / 3 / 3
42.9% KP
4,959
12.6% share
4,898g
27 CS · 1.4/m
Red side
VictoryKillua y#caos
Jax · Top
2 / 5 / 4
40% KP
11,892
19.4% share
7,033g
122 CS · 6.1/m
Mandioquinhaa#BR1
Karthus · Jungle
8 / 1 / 1
60% KP
14,709
23.9% share
10,671g
191 CS · 9.6/m
Namiru#peace
Jayce · Mid
2 / 1 / 4
40% KP
15,220
24.8% share
9,414g
199 CS · 10/m
Punmkie#Sleep
Syndra · ADC
1 / 0 / 3
26.7% KP
13,698
22.3% share
7,857g
181 CS · 9.1/m
Atlanta#BR1
Nami · Support
2 / 0 / 5
46.7% KP
5,926
9.6% share
5,846g
33 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
