Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 6 days ago
3 / 6 / 2
K / D / A
35.7%
Kill participation
674.5
Damage / min
7,691g
341.8 gold / min
21
10 placed · 1 cleared
182
8.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJoker#Carta
Fiora · Top
4 / 2 / 3
25% KP
14,799
17% share
10,783g
203 CS · 9/m
gurincriveI#br1
Sylas · Jungle
11 / 0 / 4
53.6% KP
18,869
21.7% share
12,963g
198 CS · 8.8/m
STUBBORN AS HELL#wind
Yasuo · Mid
9 / 1 / 5
50% KP
22,338
25.6% share
13,497g
235 CS · 10.4/m
Morttheus#BR1
Lucian · ADC
4 / 5 / 3
25% KP
27,567
31.6% share
10,217g
195 CS · 8.7/m
Mortzz#xcx
Milio · Support
0 / 6 / 11
39.3% KP
3,540
4.1% share
6,903g
17 CS · 0.8/m
Red side
DefeatKIINKINGENBIN369#DKIA
Jax · Top
2 / 7 / 2
28.6% KP
10,283
18.7% share
7,774g
187 CS · 8.3/m
fleurie#luv
Qiyana · Jungle
3 / 7 / 2
35.7% KP
11,673
21.2% share
8,940g
156 CS · 6.9/m
Namiru#peace
Locke · Mid
3 / 6 / 2
35.7% KP
15,176
27.6% share
7,691g
182 CS · 8.1/m
LUKINHA 11#cazak
Jhin · ADC
5 / 3 / 5
71.4% KP
13,181
24% share
8,934g
169 CS · 7.5/m
longo#lol
Rakan · Support
1 / 5 / 10
78.6% KP
4,619
8.4% share
5,916g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
