Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 4 days ago
4 / 6 / 16
K / D / A
37.7%
Kill participation
486.9
Damage / min
17,699g
413.2 gold / min
35
18 placed · 4 cleared
366
8.5 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMidisKing#JP11
Fiora · Top
1 / 15 / 6
13% KP
18,911
9.2% share
13,066g
210 CS · 4.9/m
Kohls#peace
Hecarim · Jungle
26 / 13 / 8
63% KP
54,776
26.5% share
26,731g
364 CS · 8.5/m
Enga#PUNGA
LeBlanc · Mid
5 / 5 / 9
25.9% KP
36,473
17.7% share
16,369g
298 CS · 7/m
孫悟空#Son59
Jhin · ADC
16 / 9 / 10
48.1% KP
67,423
32.7% share
25,720g
357 CS · 8.3/m
felipinho#0804
Taliyah · Support
6 / 12 / 27
61.1% KP
28,905
14% share
16,096g
61 CS · 1.4/m
Red side
DefeatLuvvee#Viper
Vayne · Top
18 / 12 / 4
41.5% KP
50,435
21.6% share
19,327g
260 CS · 6.1/m
Bufão Demoniaco#tilta
Shaco · Jungle
10 / 12 / 19
54.7% KP
57,626
24.7% share
18,786g
234 CS · 5.5/m
Namiru#peace
Orianna · Mid
4 / 6 / 16
37.7% KP
20,857
9% share
17,699g
366 CS · 8.5/m
love me not#BLG
Ezreal · ADC
17 / 9 / 10
50.9% KP
68,133
29.2% share
23,456g
316 CS · 7.4/m
Ego#Ozuka
Senna · Support
4 / 15 / 22
49.1% KP
35,966
15.4% share
14,522g
66 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
