Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 127 days ago
2 / 9 / 2
K / D / A
33.3%
Kill participation
904.5
Damage / min
7,966g
336.4 gold / min
26
11 placed · 4 cleared
180
7.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseverity seeker#EUW
Akali · Top
12 / 4 / 6
43.9% KP
19,001
18.2% share
11,042g
155 CS · 6.5/m
JG top boy#lync1
Hecarim · Jungle
14 / 0 / 16
73.2% KP
33,306
32% share
14,807g
226 CS · 9.5/m
eeZaZ#333
Ahri · Mid
6 / 1 / 17
56.1% KP
22,881
22% share
10,287g
200 CS · 8.4/m
Akanania#1213
Zeri · ADC
9 / 4 / 17
63.4% KP
20,689
19.9% share
15,025g
214 CS · 9/m
Τadej Pogačar#Soria
Rell · Support
0 / 3 / 27
65.9% KP
8,305
8% share
7,373g
24 CS · 1/m
Red side
DefeatSerenity#2551
Diana · Top
7 / 8 / 2
75% KP
25,292
32% share
9,209g
158 CS · 6.7/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
1 / 12 / 6
58.3% KP
10,009
12.7% share
7,397g
105 CS · 4.4/m
Nano#AFW
Jayce · Mid
2 / 9 / 2
33.3% KP
21,422
27.1% share
7,966g
180 CS · 7.6/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
2 / 4 / 3
41.7% KP
14,376
18.2% share
9,397g
202 CS · 8.5/m
Popomare#EUW
Nautilus · Support
0 / 8 / 8
66.7% KP
7,953
10.1% share
5,741g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
