Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 127 days ago
9 / 3 / 6
K / D / A
57.7%
Kill participation
1,190.1
Damage / min
14,532g
502.8 gold / min
28
13 placed · 3 cleared
259
9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Urgot · Top
7 / 7 / 8
45.5% KP
19,147
14.5% share
11,327g
157 CS · 5.4/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
6 / 5 / 12
54.5% KP
20,975
15.9% share
14,019g
233 CS · 8.1/m
Dawidsonek#2137
Kog'Maw · Mid
14 / 1 / 9
69.7% KP
49,245
37.4% share
16,238g
259 CS · 9/m
makaynch#0404
Caitlyn · ADC
6 / 7 / 8
42.4% KP
28,298
21.5% share
14,037g
214 CS · 7.4/m
Chibre2Demacia#GAREN
Thresh · Support
0 / 6 / 21
63.6% KP
14,121
10.7% share
8,616g
45 CS · 1.6/m
Red side
Defeatelefanto#VIGIL
K'Sante · Top
7 / 7 / 7
53.8% KP
18,545
17.6% share
11,489g
208 CS · 7.2/m
yigit2#712
Nocturne · Jungle
1 / 8 / 8
34.6% KP
10,372
9.9% share
9,169g
159 CS · 5.5/m
LARRYLEMALICIEUX#MALIN
Hwei · Mid
7 / 10 / 6
50% KP
32,378
30.8% share
11,859g
213 CS · 7.4/m
Nano#AFW
Ezreal · ADC
9 / 3 / 6
57.7% KP
34,395
32.7% share
14,532g
259 CS · 9/m
MaizenDaeda#veke
Tahm Kench · Support
2 / 5 / 14
61.5% KP
9,594
9.1% share
8,532g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
