Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 127 days ago
10 / 3 / 10
K / D / A
66.7%
Kill participation
876.1
Damage / min
17,127g
497.4 gold / min
35
9 placed · 3 cleared
310
9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Ruinez#king
Malphite · Top
2 / 0 / 14
53.3% KP
18,745
15.9% share
11,102g
183 CS · 5.3/m
ReZero#Ram
Skarner · Jungle
6 / 3 / 19
83.3% KP
24,330
20.6% share
14,050g
208 CS · 6/m
Nano#AFW
Akali · Mid
10 / 3 / 10
66.7% KP
30,166
25.5% share
17,127g
310 CS · 9/m
Nadra#DBT
Zeri · ADC
4 / 1 / 14
60% KP
32,075
27.1% share
17,877g
357 CS · 10.4/m
MV3#5WDC
Pyke · Support
8 / 7 / 11
63.3% KP
12,932
10.9% share
11,882g
31 CS · 0.9/m
Red side
DefeatMr useful#361
Heimerdinger · Top
2 / 4 / 6
57.1% KP
34,541
32% share
12,546g
275 CS · 8/m
Sanjaya z Lehii#JSM
Trundle · Jungle
3 / 7 / 4
50% KP
16,120
15% share
12,439g
241 CS · 7/m
FLagstar#EUW
Quinn · Mid
2 / 5 / 7
64.3% KP
15,104
14% share
11,655g
250 CS · 7.3/m
bot#mune
Ziggs · ADC
3 / 7 / 7
71.4% KP
30,296
28.1% share
16,252g
278 CS · 8.1/m
Dekap#EUW
Bard · Support
4 / 7 / 7
78.6% KP
11,736
10.9% share
9,945g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
