Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 126 days ago
3 / 7 / 7
K / D / A
40%
Kill participation
983.3
Damage / min
11,893g
421.2 gold / min
24
10 placed · 4 cleared
250
8.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Malphite · Top
4 / 4 / 6
35.7% KP
14,298
13.7% share
8,368g
118 CS · 4.2/m
KAATAKURI#BBB
Aatrox · Jungle
3 / 5 / 6
32.1% KP
13,589
13.1% share
10,703g
210 CS · 7.4/m
Smietanek#CHOOM
Ekko · Mid
12 / 5 / 5
60.7% KP
29,955
28.8% share
13,971g
199 CS · 7/m
Soldier#0710
Yunara · ADC
8 / 6 / 15
82.1% KP
36,910
35.5% share
16,528g
260 CS · 9.2/m
WP Luke#TTV
Lulu · Support
1 / 5 / 23
85.7% KP
9,359
9% share
8,772g
22 CS · 0.8/m
Red side
Defeatjoeli#doss
Sylas · Top
10 / 5 / 5
60% KP
31,151
29.1% share
13,173g
190 CS · 6.7/m
Zanzarah#1996
Nocturne · Jungle
4 / 4 / 7
44% KP
14,618
13.6% share
11,704g
186 CS · 6.6/m
Nano#AFW
Ryze · Mid
3 / 7 / 7
40% KP
27,762
25.9% share
11,893g
250 CS · 8.9/m
getogetogeto#EUW
Caitlyn · ADC
6 / 6 / 8
56% KP
22,748
21.2% share
14,316g
242 CS · 8.6/m
GC8LD#GLS
Blitzcrank · Support
2 / 6 / 13
60% KP
10,930
10.2% share
8,488g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
