Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 126 days ago
14 / 5 / 8
K / D / A
68.8%
Kill participation
998
Damage / min
17,453g
497.7 gold / min
41
14 placed · 2 cleared
274
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZoeDplayer#EU1
Zoe · Top
2 / 9 / 5
26.9% KP
28,479
23.3% share
11,647g
244 CS · 7/m
Stressed#EUW11
Hecarim · Jungle
5 / 8 / 8
50% KP
17,378
14.2% share
14,901g
310 CS · 8.8/m
Ulfric#737
Galio · Mid
4 / 3 / 11
57.7% KP
32,200
26.3% share
12,872g
274 CS · 7.8/m
Prime Gentleman#0000
Twitch · ADC
14 / 9 / 6
76.9% KP
35,332
28.9% share
18,762g
252 CS · 7.2/m
ravegirl#1108
Nami · Support
1 / 3 / 21
84.6% KP
8,814
7.2% share
9,995g
43 CS · 1.2/m
Red side
Victory앞으로 클릭#33333
Yone · Top
7 / 4 / 4
34.4% KP
22,387
17.4% share
17,460g
346 CS · 9.9/m
WeakHeros#EUW
Fiddlesticks · Jungle
6 / 5 / 10
50% KP
29,273
22.8% share
14,043g
223 CS · 6.4/m
Nano#AFW
Irelia · Mid
14 / 5 / 8
68.8% KP
34,996
27.2% share
17,453g
274 CS · 7.8/m
unho1y#god
Ezreal · ADC
3 / 3 / 9
37.5% KP
29,264
22.8% share
15,106g
266 CS · 7.6/m
Edy#tttv
Senna · Support
2 / 9 / 17
59.4% KP
12,557
9.8% share
11,634g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
