Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 126 days ago
4 / 6 / 2
K / D / A
54.5%
Kill participation
628.3
Damage / min
13,369g
459.4 gold / min
32
11 placed · 4 cleared
283
9.7 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlooupp majstor#EUW
Vayne · Top
0 / 6 / 0
0% KP
7,410
10.7% share
8,123g
180 CS · 6.2/m
EL MATADOR JANIS#270
Morgana · Jungle
1 / 5 / 7
72.7% KP
13,542
19.5% share
10,112g
193 CS · 6.6/m
Nano#AFW
Irelia · Mid
4 / 6 / 2
54.5% KP
18,284
26.4% share
13,369g
283 CS · 9.7/m
MinorERL janitor#Mafro
Sivir · ADC
5 / 6 / 1
54.5% KP
24,595
35.5% share
14,220g
281 CS · 9.7/m
Socrates#KDA
Rakan · Support
1 / 3 / 6
63.6% KP
5,520
8% share
7,641g
27 CS · 0.9/m
Red side
Victorybro#han
Yasuo · Top
6 / 1 / 4
38.5% KP
15,385
16.4% share
13,183g
273 CS · 9.4/m
Theocacs#EUW
Vi · Jungle
4 / 2 / 13
65.4% KP
18,413
19.7% share
12,816g
207 CS · 7.1/m
Très nul est con#Golem
Orianna · Mid
10 / 4 / 7
65.4% KP
24,867
26.6% share
14,287g
223 CS · 7.7/m
Hevov#Empty
Seraphine · ADC
2 / 4 / 14
61.5% KP
17,981
19.2% share
12,344g
239 CS · 8.2/m
notypingnolosing#EUW
Sona · Support
4 / 0 / 16
76.9% KP
16,982
18.1% share
9,727g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
