Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 126 days ago
2 / 7 / 7
K / D / A
52.9%
Kill participation
819.7
Damage / min
9,281g
416.8 gold / min
20
10 placed · 1 cleared
185
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybro#han
Yasuo · Top
6 / 1 / 8
40% KP
19,092
20.8% share
11,754g
217 CS · 9.7/m
Theocacs#EUW
Skarner · Jungle
2 / 3 / 17
54.3% KP
12,257
13.3% share
9,454g
138 CS · 6.2/m
SORS EST PARATUS#VISUM
Akali · Mid
8 / 5 / 1
25.7% KP
17,755
19.3% share
11,299g
200 CS · 9/m
getogetogeto#EUW
Caitlyn · ADC
12 / 3 / 5
48.6% KP
19,965
21.7% share
14,314g
211 CS · 9.5/m
Köinzell#000
Sylas · Support
7 / 6 / 15
62.9% KP
22,929
24.9% share
9,374g
42 CS · 1.9/m
Red side
DefeatSLRSLRSLR#023
Tristana · Top
2 / 1 / 3
29.4% KP
6,970
11% share
9,341g
184 CS · 8.3/m
Serenity#2551
Malphite · Jungle
7 / 7 / 4
64.7% KP
15,329
24.3% share
10,583g
160 CS · 7.2/m
AGONY N DESPAIR#MID
Ryze · Mid
5 / 11 / 2
41.2% KP
16,213
25.7% share
8,013g
136 CS · 6.1/m
Nano#AFW
Ezreal · ADC
2 / 7 / 7
52.9% KP
18,253
28.9% share
9,281g
185 CS · 8.3/m
Prime Gentleman#0000
Braum · Support
1 / 9 / 12
76.5% KP
6,391
10.1% share
6,341g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
