Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 126 days ago
5 / 2 / 14
K / D / A
63.3%
Kill participation
1,036.5
Damage / min
10,551g
455.8 gold / min
17
10 placed · 3 cleared
202
8.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory香喷喷的小烧鸡#QuQ
Malphite · Top
2 / 3 / 6
26.7% KP
15,917
17.8% share
9,614g
167 CS · 7.2/m
escape reality#Densi
Xin Zhao · Jungle
8 / 1 / 12
66.7% KP
17,733
19.8% share
12,111g
206 CS · 8.9/m
Nano#AFW
Ryze · Mid
5 / 2 / 14
63.3% KP
23,995
26.8% share
10,551g
202 CS · 8.7/m
Just1Bastard#FRA
Jhin · ADC
13 / 6 / 10
76.7% KP
24,266
27.1% share
13,167g
137 CS · 5.9/m
No1#Luna
Twisted Fate · Support
2 / 6 / 12
46.7% KP
7,621
8.5% share
7,838g
37 CS · 1.6/m
Red side
DefeatShaolin Nunu#00000
Shen · Top
1 / 3 / 6
38.9% KP
12,237
18.9% share
7,413g
150 CS · 6.5/m
TWTV DETDERT#12MAJ
Lee Sin · Jungle
6 / 7 / 4
55.6% KP
13,693
21.1% share
9,754g
129 CS · 5.6/m
Smietanek#CHOOM
Ekko · Mid
3 / 4 / 5
44.4% KP
14,443
22.3% share
8,672g
198 CS · 8.6/m
ttv ronaldoo#1234
Tristana · ADC
5 / 8 / 4
50% KP
14,874
22.9% share
10,221g
184 CS · 7.9/m
Boltox#EUW
Camille · Support
3 / 8 / 8
61.1% KP
9,581
14.8% share
7,999g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
