Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 126 days ago
3 / 7 / 3
K / D / A
37.5%
Kill participation
980
Damage / min
11,563g
411.7 gold / min
31
13 placed · 4 cleared
244
8.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMatixx#EUW
Draven · Top
2 / 8 / 5
24.1% KP
15,336
14.9% share
10,223g
182 CS · 6.5/m
Just1Bastard#FRA
Lillia · Jungle
8 / 2 / 10
62.1% KP
17,320
16.8% share
12,984g
209 CS · 7.4/m
bro#han
Yasuo · Mid
6 / 1 / 7
44.8% KP
19,932
19.3% share
14,286g
305 CS · 10.9/m
Laogai#LAKE
Ekko · ADC
8 / 2 / 14
75.9% KP
32,530
31.5% share
13,477g
200 CS · 7.1/m
LiL TommyG#EUW
Bard · Support
5 / 3 / 16
72.4% KP
18,112
17.5% share
9,971g
34 CS · 1.2/m
Red side
DefeatCaucha#148
K'Sante · Top
4 / 4 / 4
50% KP
11,267
14.1% share
10,247g
186 CS · 6.6/m
JG top boy#lync1
Aatrox · Jungle
6 / 4 / 2
50% KP
19,071
23.8% share
11,936g
189 CS · 6.7/m
Nano#AFW
Akali · Mid
3 / 7 / 3
37.5% KP
27,522
34.4% share
11,563g
244 CS · 8.7/m
ttv fabeaneuw#0000
Senna · ADC
1 / 8 / 5
37.5% KP
13,737
17.1% share
8,997g
164 CS · 5.8/m
ShadowZerô#2805
Soraka · Support
2 / 6 / 5
43.8% KP
8,508
10.6% share
7,170g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
