Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 125 days ago
15 / 2 / 4
K / D / A
43.2%
Kill participation
1,101.3
Damage / min
16,113g
550.2 gold / min
33
7 placed · 7 cleared
265
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvem in EU#100ms
Singed · Top
5 / 7 / 8
61.9% KP
19,475
18.6% share
11,176g
207 CS · 7.1/m
Glorious Purpose#dream
Graves · Jungle
3 / 6 / 8
52.4% KP
24,840
23.7% share
13,030g
258 CS · 8.8/m
Noobie#131
Twisted Fate · Mid
5 / 11 / 7
57.1% KP
21,327
20.3% share
13,949g
237 CS · 8.1/m
priinsel#flcl
Yunara · ADC
6 / 11 / 6
57.1% KP
21,321
20.3% share
14,953g
208 CS · 7.1/m
Passed Pawn#EUW2
Bard · Support
2 / 9 / 14
76.2% KP
18,020
17.2% share
9,176g
31 CS · 1.1/m
Red side
VictoryAatrox#GANK
Camille · Top
5 / 8 / 13
40.9% KP
24,567
19.2% share
11,826g
221 CS · 7.5/m
Theocacs#EUW
Jax · Jungle
13 / 4 / 11
54.5% KP
31,523
24.6% share
15,120g
222 CS · 7.6/m
Nano#AFW
Akali · Mid
15 / 2 / 4
43.2% KP
32,250
25.2% share
16,113g
265 CS · 9/m
incel revolution#soon
Caitlyn · ADC
6 / 6 / 18
54.5% KP
26,893
21% share
15,537g
214 CS · 7.3/m
Xiel#OSU
Zilean · Support
5 / 2 / 30
79.5% KP
12,899
10.1% share
11,932g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
