Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 125 days ago
10 / 4 / 9
K / D / A
59.4%
Kill participation
1,398.6
Damage / min
14,079g
505.2 gold / min
39
12 placed · 11 cleared
252
9 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIdkaname#7428
Vel'Koz · Top
5 / 1 / 13
56.3% KP
18,943
19.8% share
11,122g
174 CS · 6.2/m
BadDragon05#EUW
Fiddlesticks · Jungle
10 / 4 / 7
53.1% KP
14,446
15.1% share
15,083g
183 CS · 6.6/m
Nano#AFW
Jayce · Mid
10 / 4 / 9
59.4% KP
38,973
40.8% share
14,079g
252 CS · 9/m
kaneki penguin#sob
Lucian · ADC
6 / 5 / 11
53.1% KP
19,735
20.7% share
14,316g
252 CS · 9/m
Em Garonaxx#OUAF
Milio · Support
1 / 4 / 15
50% KP
3,357
3.5% share
8,305g
26 CS · 0.9/m
Red side
DefeatLVS667#LKV4L
Yone · Top
5 / 4 / 2
38.9% KP
10,661
18.6% share
10,772g
201 CS · 7.2/m
Kaest#3496
Viego · Jungle
7 / 6 / 3
55.6% KP
11,912
20.8% share
13,395g
242 CS · 8.7/m
Angel#Feets
Riven · Mid
2 / 6 / 4
33.3% KP
5,958
10.4% share
9,886g
198 CS · 7.1/m
Hawkella#YSK
Ziggs · ADC
3 / 8 / 7
55.6% KP
22,418
39.1% share
12,290g
217 CS · 7.8/m
Raiqz#EUWWW
Rell · Support
1 / 8 / 12
72.2% KP
6,350
11.1% share
8,167g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
