Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 125 days ago
11 / 2 / 10
K / D / A
58.3%
Kill participation
931.7
Damage / min
19,937g
548.2 gold / min
49
17 placed · 4 cleared
383
10.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMr useful#361
Renekton · Top
4 / 9 / 4
30.8% KP
26,543
15.8% share
15,026g
280 CS · 7.7/m
Skeanz#Neil
Vi · Jungle
2 / 5 / 12
53.8% KP
22,941
13.7% share
14,133g
241 CS · 6.6/m
Caramel#1811
Taliyah · Mid
9 / 8 / 8
65.4% KP
45,759
27.3% share
16,406g
318 CS · 8.7/m
ttv ronaldoo#1234
Ezreal · ADC
5 / 6 / 13
69.2% KP
51,492
30.7% share
17,579g
324 CS · 8.9/m
INFLATEDPawełek#INFL
Neeko · Support
6 / 8 / 10
61.5% KP
20,730
12.4% share
11,180g
55 CS · 1.5/m
Red side
VictoryTwTv FutureYuno#RANK1
Rek'Sai · Top
9 / 8 / 8
47.2% KP
34,413
23.5% share
16,333g
271 CS · 7.5/m
Zanzarah#1996
Skarner · Jungle
6 / 3 / 17
63.9% KP
23,291
15.9% share
14,997g
230 CS · 6.3/m
Nano#AFW
Irelia · Mid
11 / 2 / 10
58.3% KP
33,883
23.2% share
19,937g
383 CS · 10.5/m
Coach Mysterias#MLA
Brand · ADC
8 / 6 / 7
41.7% KP
44,790
30.6% share
15,385g
249 CS · 6.8/m
Dimillio#LbIc
Nautilus · Support
2 / 7 / 21
63.9% KP
9,868
6.7% share
10,587g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
