Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 125 days ago
5 / 10 / 1
K / D / A
25%
Kill participation
833.4
Damage / min
15,353g
449.8 gold / min
42
16 placed · 5 cleared
299
8.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMetroArcher#EUW
Cho'Gath · Top
8 / 6 / 2
41.7% KP
26,579
21.4% share
15,707g
271 CS · 7.9/m
Skeanz#Neil
Nidalee · Jungle
6 / 3 / 9
62.5% KP
31,334
25.3% share
15,671g
253 CS · 7.4/m
Nano#AFW
Jayce · Mid
5 / 10 / 1
25% KP
28,447
22.9% share
15,353g
299 CS · 8.8/m
Akanania#1213
Ezreal · ADC
3 / 10 / 5
33.3% KP
16,514
13.3% share
14,149g
279 CS · 8.2/m
AGONY N DESPAIR#MID
Lux · Support
2 / 11 / 9
45.8% KP
21,109
17% share
9,538g
61 CS · 1.8/m
Red side
Victorygetogetogeto#EUW
Malphite · Top
4 / 3 / 14
45% KP
20,495
13.9% share
13,515g
257 CS · 7.5/m
Zanzarah#1996
Brand · Jungle
5 / 4 / 10
37.5% KP
21,745
14.7% share
14,188g
272 CS · 8/m
alix de souza#1453
Zed · Mid
8 / 7 / 10
45% KP
38,073
25.7% share
15,790g
251 CS · 7.4/m
Garfield#liz
Varus · ADC
17 / 4 / 6
57.5% KP
40,132
27.1% share
23,023g
313 CS · 9.2/m
Caramel#1811
Vel'Koz · Support
6 / 6 / 12
45% KP
27,532
18.6% share
12,856g
124 CS · 3.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
