Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 125 days ago
13 / 6 / 10
K / D / A
63.9%
Kill participation
1,167
Damage / min
15,723g
526.4 gold / min
21
6 placed · 2 cleared
254
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysebepsiz#FnR
Jax · Top
7 / 8 / 9
44.4% KP
27,687
22.1% share
13,607g
223 CS · 7.5/m
Nilsog#EUW
Jarvan IV · Jungle
7 / 2 / 20
75% KP
23,368
18.6% share
14,586g
215 CS · 7.2/m
Nano#AFW
Akali · Mid
13 / 6 / 10
63.9% KP
34,853
27.8% share
15,723g
254 CS · 8.5/m
Voidfiller#EUW
Sylas · ADC
6 / 5 / 12
50% KP
30,805
24.5% share
13,883g
210 CS · 7/m
Τadej Pogačar#Soria
Nautilus · Support
3 / 6 / 21
66.7% KP
8,766
7% share
9,566g
43 CS · 1.4/m
Red side
DefeatGovno Smrdljivo#GOVNO
Kennen · Top
8 / 7 / 9
63% KP
31,353
27.4% share
12,583g
201 CS · 6.7/m
Abner#EUW0
Xin Zhao · Jungle
6 / 7 / 10
59.3% KP
28,396
24.8% share
13,424g
201 CS · 6.7/m
SORS EST PARATUS#VISUM
Aurora · Mid
6 / 6 / 7
48.1% KP
23,371
20.5% share
13,391g
261 CS · 8.7/m
getogetogeto#EUW
Caitlyn · ADC
7 / 8 / 6
48.1% KP
22,527
19.7% share
15,477g
261 CS · 8.7/m
end of begining#0009
Thresh · Support
0 / 8 / 14
51.9% KP
8,630
7.6% share
7,931g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
