Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 124 days ago
6 / 6 / 5
K / D / A
61.1%
Kill participation
781.2
Damage / min
11,135g
464.9 gold / min
26
7 placed · 5 cleared
206
8.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGALACTIC FISTER#FIST
Ambessa · Top
15 / 2 / 5
57.1% KP
35,773
39% share
15,524g
204 CS · 8.5/m
molodoy jg#FURIA
Sylas · Jungle
6 / 5 / 7
37.1% KP
15,246
16.6% share
11,730g
193 CS · 8.1/m
TWTV DETDERT#12MAJ
Ahri · Mid
4 / 3 / 7
31.4% KP
11,567
12.6% share
9,411g
170 CS · 7.1/m
FUN k3y#EUW
Senna · ADC
3 / 5 / 17
57.1% KP
14,943
16.3% share
12,175g
126 CS · 5.3/m
Xfioramaster18#lockd
Fiora · Support
7 / 3 / 2
25.7% KP
14,228
15.5% share
10,954g
103 CS · 4.3/m
Red side
Defeatgiacom#EUW
Garen · Top
2 / 7 / 0
11.1% KP
11,488
15.7% share
7,679g
176 CS · 7.3/m
TwTv Burgi41#HECA7
Hecarim · Jungle
5 / 9 / 4
50% KP
11,377
15.5% share
8,623g
138 CS · 5.8/m
Nano#AFW
Akali · Mid
6 / 6 / 5
61.1% KP
18,709
25.5% share
11,135g
206 CS · 8.6/m
Expedition 28#BLACK
Caitlyn · ADC
1 / 6 / 5
33.3% KP
14,972
20.4% share
10,021g
231 CS · 9.6/m
TOG Woldjo#Yuri
Elise · Support
4 / 7 / 7
61.1% KP
16,735
22.8% share
8,635g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
