Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 124 days ago
5 / 6 / 16
K / D / A
77.8%
Kill participation
742.1
Damage / min
14,159g
420.4 gold / min
38
7 placed · 5 cleared
231
6.9 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeishu#TTV
Sett · Top
5 / 12 / 2
25.9% KP
22,112
16.2% share
11,050g
166 CS · 4.9/m
Nano#AFW
Nocturne · Jungle
5 / 6 / 16
77.8% KP
24,998
18.3% share
14,159g
231 CS · 6.9/m
SongOfTheFallen#3ofus
Sylas · Mid
8 / 10 / 7
55.6% KP
29,787
21.8% share
11,956g
188 CS · 5.6/m
geeko the wizrd#blue7
Seraphine · ADC
8 / 2 / 10
66.7% KP
47,289
34.6% share
16,607g
287 CS · 8.5/m
RivernLoL#EUW2
Sona · Support
1 / 4 / 18
70.4% KP
12,535
9.2% share
9,768g
29 CS · 0.9/m
Red side
Victoryjoeli#doss
Jax · Top
9 / 4 / 14
67.6% KP
39,987
28.8% share
14,524g
232 CS · 6.9/m
xSake#4499
Aatrox · Jungle
9 / 6 / 12
61.8% KP
25,948
18.7% share
15,548g
242 CS · 7.2/m
innocent days#1102
Ahri · Mid
7 / 9 / 10
50% KP
33,385
24% share
13,464g
232 CS · 6.9/m
Tony Soprano#Gbgo0
Xayah · ADC
4 / 5 / 12
47.1% KP
18,724
13.5% share
16,469g
276 CS · 8.2/m
ΚΤΕΛ Σπάρτης#23100
Bard · Support
5 / 3 / 16
61.8% KP
20,786
15% share
11,310g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
