Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 124 days ago
2 / 6 / 21
K / D / A
79.3%
Kill participation
979
Damage / min
13,476g
377.3 gold / min
35
16 placed · 4 cleared
282
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Jax · Top
16 / 4 / 8
64.9% KP
40,683
27.2% share
18,831g
257 CS · 7.2/m
JDS 2115#EUW
Nasus · Jungle
1 / 2 / 15
43.2% KP
14,882
9.9% share
12,778g
206 CS · 5.8/m
HLT Inugami#loser
Ekko · Mid
6 / 7 / 11
45.9% KP
35,556
23.7% share
14,044g
259 CS · 7.3/m
Eneino#EUW
Jinx · ADC
11 / 9 / 8
51.4% KP
50,985
34% share
18,993g
279 CS · 7.8/m
Albam31#Saka
Lulu · Support
3 / 7 / 20
62.2% KP
7,716
5.2% share
10,814g
37 CS · 1/m
Red side
DefeatHJKMaths#CMD
Morgana · Top
3 / 15 / 6
31% KP
24,663
15.7% share
10,198g
144 CS · 4/m
shizuOo#9643
Lee Sin · Jungle
12 / 4 / 6
62.1% KP
30,594
19.4% share
16,423g
233 CS · 6.5/m
Nano#AFW
Ryze · Mid
2 / 6 / 21
79.3% KP
34,965
22.2% share
13,476g
282 CS · 7.9/m
SongOfTheFallen#3ofus
Zeri · ADC
7 / 8 / 9
55.2% KP
37,134
23.6% share
18,344g
316 CS · 8.8/m
ΚΤΕΛ Σπάρτης#23100
Senna · Support
5 / 4 / 19
82.8% KP
30,225
19.2% share
12,671g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
