Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 124 days ago
16 / 4 / 6
K / D / A
59.5%
Kill participation
1,513.4
Damage / min
22,081g
672.5 gold / min
24
10 placed · 4 cleared
323
9.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanjelik#EUW
Yone · Top
10 / 11 / 7
43.6% KP
36,623
26.7% share
15,866g
270 CS · 8.2/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
8 / 4 / 10
46.2% KP
18,934
13.8% share
17,839g
288 CS · 8.8/m
Xaro#1337
Cassiopeia · Mid
8 / 4 / 8
41% KP
34,564
25.2% share
12,744g
250 CS · 7.6/m
Theocacs#EUW
Corki · ADC
13 / 10 / 1
35.9% KP
38,295
28% share
17,981g
287 CS · 8.7/m
Dajosik#EUW
Nautilus · Support
0 / 8 / 18
46.2% KP
8,553
6.2% share
8,673g
27 CS · 0.8/m
Red side
Defeatbatuboy#LoTM
Anivia · Top
1 / 11 / 7
21.6% KP
14,625
11.2% share
9,571g
182 CS · 5.5/m
KAATAKURI#BBB
Sejuani · Jungle
2 / 7 / 14
43.2% KP
14,560
11.1% share
11,398g
170 CS · 5.2/m
BlaZing#Yasuo
Yasuo · Mid
1 / 13 / 10
29.7% KP
22,658
17.3% share
13,138g
261 CS · 7.9/m
Nano#AFW
Ezreal · ADC
16 / 4 / 6
59.5% KP
49,690
38% share
22,081g
323 CS · 9.8/m
MRO#ZKU
Sylas · Support
17 / 5 / 11
75.7% KP
29,398
22.5% share
16,008g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
