Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 123 days ago
0 / 6 / 6
K / D / A
54.5%
Kill participation
571.7
Damage / min
7,666g
312.3 gold / min
13
9 placed · 1 cleared
198
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTvPeshomid#Pesh
Sion · Top
3 / 5 / 4
63.6% KP
9,696
16.6% share
9,665g
221 CS · 9/m
desperate desire#Densi
Vi · Jungle
7 / 5 / 2
81.8% KP
16,024
27.4% share
10,845g
141 CS · 5.7/m
Nano#AFW
Orianna · Mid
0 / 6 / 6
54.5% KP
14,036
24% share
7,666g
198 CS · 8.1/m
PXS Shy Carry#2026
Ashe · ADC
1 / 10 / 4
45.5% KP
13,881
23.7% share
8,644g
165 CS · 6.7/m
Die Twice#chris
Braum · Support
0 / 13 / 9
81.8% KP
4,898
8.4% share
6,117g
22 CS · 0.9/m
Red side
VictoryInmaculado#Guess
Yasuo · Top
5 / 3 / 6
28.2% KP
15,011
13.9% share
11,106g
244 CS · 9.9/m
TWTV DETDERT#12MAJ
Diana · Jungle
7 / 2 / 10
43.6% KP
17,799
16.5% share
11,302g
194 CS · 7.9/m
Simpli#000
Syndra · Mid
7 / 2 / 11
46.2% KP
24,253
22.5% share
10,678g
179 CS · 7.3/m
手差距#CCC
Zeri · ADC
18 / 0 / 9
69.2% KP
43,023
39.8% share
17,757g
219 CS · 8.9/m
Jonathan Bailey#zzz
Nautilus · Support
2 / 5 / 18
51.3% KP
7,877
7.3% share
7,881g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
