Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 123 days ago
8 / 4 / 13
K / D / A
65.6%
Kill participation
1,378
Damage / min
15,009g
528.2 gold / min
14
11 placed · 0 cleared
297
10.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKWK Kingsblade#KWK
Quinn · Top
3 / 6 / 5
25% KP
16,487
13.8% share
11,525g
193 CS · 6.8/m
skg jg#2310
Nasus · Jungle
11 / 2 / 9
62.5% KP
22,405
18.7% share
14,806g
188 CS · 6.6/m
Nano#AFW
Ryze · Mid
8 / 4 / 13
65.6% KP
39,158
32.7% share
15,009g
297 CS · 10.5/m
Nomi#EUW4
Tahm Kench · ADC
10 / 6 / 12
68.8% KP
29,101
24.3% share
13,558g
145 CS · 5.1/m
INFLATEDPawełek#INFL
Nami · Support
0 / 1 / 24
75% KP
12,545
10.5% share
9,409g
36 CS · 1.3/m
Red side
DefeatZONGO LE DOZO#Kled
Kennen · Top
4 / 8 / 4
42.1% KP
32,055
26.5% share
11,061g
234 CS · 8.2/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
4 / 5 / 8
63.2% KP
18,951
15.6% share
12,014g
189 CS · 6.7/m
Xaro#1337
Sylas · Mid
3 / 6 / 6
47.4% KP
33,129
27.4% share
11,004g
217 CS · 7.6/m
priinsel#flcl
Varus · ADC
6 / 7 / 1
36.8% KP
28,617
23.6% share
13,825g
264 CS · 9.3/m
Cribob#EUW0
Thresh · Support
2 / 6 / 8
52.6% KP
8,345
6.9% share
7,287g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
