Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 123 days ago
16 / 5 / 10
K / D / A
74.3%
Kill participation
1,319.9
Damage / min
18,310g
561.9 gold / min
38
15 placed · 4 cleared
316
9.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgezgini#EUW
Jayce · Top
3 / 9 / 5
36.4% KP
19,566
18.9% share
13,114g
224 CS · 6.9/m
BLQT#EUW
Kindred · Jungle
4 / 9 / 7
50% KP
22,284
21.5% share
13,555g
234 CS · 7.2/m
Smietanek#CHOOM
Ekko · Mid
9 / 4 / 7
72.7% KP
34,277
33% share
14,966g
259 CS · 7.9/m
Billy Butcher#Zeref
Sivir · ADC
4 / 7 / 4
36.4% KP
20,590
19.8% share
14,804g
305 CS · 9.4/m
ReformedFefounet#Supp
Alistar · Support
2 / 6 / 11
59.1% KP
7,060
6.8% share
9,023g
20 CS · 0.6/m
Red side
Victoryalienag22#EUW
Malphite · Top
5 / 3 / 14
54.3% KP
20,973
18% share
12,961g
208 CS · 6.4/m
AvXq#EUW
Bel'Veth · Jungle
8 / 6 / 10
51.4% KP
21,781
18.7% share
15,588g
233 CS · 7.2/m
Nano#AFW
Ryze · Mid
16 / 5 / 10
74.3% KP
43,006
37% share
18,310g
316 CS · 9.7/m
evil lesbian#wlw
Brand · ADC
5 / 3 / 13
51.4% KP
20,465
17.6% share
14,413g
279 CS · 8.6/m
Magerquark 67#6767
Zac · Support
1 / 5 / 25
74.3% KP
10,089
8.7% share
10,146g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
