Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 122 days ago
2 / 3 / 27
K / D / A
70.7%
Kill participation
416.1
Damage / min
10,905g
342 gold / min
107
46 placed · 7 cleared
21
0.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrankxxx#0505
Tristana · Top
2 / 6 / 1
13.6% KP
20,319
18% share
12,607g
260 CS · 8.2/m
Polish Prodigyヅ#dylu
Sylas · Jungle
3 / 10 / 6
40.9% KP
28,464
25.2% share
13,698g
225 CS · 7.1/m
FΕDEVALVERDE8#RMA
Yone · Mid
4 / 11 / 6
45.5% KP
24,955
22.1% share
12,464g
232 CS · 7.3/m
TwTv Keksereslol#Kekis
Katarina · ADC
11 / 9 / 6
77.3% KP
31,210
27.6% share
18,035g
222 CS · 7/m
Xay#EUW77
Braum · Support
2 / 5 / 15
77.3% KP
8,218
7.3% share
10,043g
34 CS · 1.1/m
Red side
VictorySwiT#ZEUS
Renekton · Top
3 / 5 / 5
19.5% KP
12,795
8.9% share
11,805g
235 CS · 7.4/m
SYN Moda#RED
Talon · Jungle
15 / 5 / 8
56.1% KP
38,502
26.8% share
17,067g
241 CS · 7.6/m
MathisV#ARCHE
Brand · Mid
10 / 2 / 13
56.1% KP
42,578
29.6% share
14,950g
256 CS · 8/m
SLENDOOOO#DAC
Draven · ADC
11 / 7 / 10
51.2% KP
36,561
25.4% share
20,981g
313 CS · 9.8/m
Nano#AFW
Karma · Support
2 / 3 / 27
70.7% KP
13,268
9.2% share
10,905g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
