Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 122 days ago
8 / 4 / 16
K / D / A
64.9%
Kill participation
1,089
Damage / min
14,377g
427.7 gold / min
23
10 placed · 2 cleared
281
8.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoldier#Asu
Varus · Top
3 / 9 / 4
21.9% KP
19,723
15.8% share
12,839g
248 CS · 7.4/m
Enes Batur Ejder#EUW
Ambessa · Jungle
12 / 6 / 9
65.6% KP
32,642
26.1% share
18,237g
260 CS · 7.7/m
MRO#ZKU
Sylas · Mid
7 / 9 / 10
53.1% KP
29,879
23.9% share
13,006g
182 CS · 5.4/m
yoydshxty#EUWE
Senna · ADC
7 / 4 / 20
84.4% KP
29,040
23.2% share
18,688g
270 CS · 8/m
Jacobmolly#1234
Karma · Support
3 / 9 / 22
78.1% KP
13,903
11.1% share
10,677g
41 CS · 1.2/m
Red side
DefeatZedKing#Zed2
Zed · Top
7 / 5 / 6
35.1% KP
33,527
22.6% share
13,174g
230 CS · 6.8/m
Zanzarah#1996
Nocturne · Jungle
6 / 8 / 15
56.8% KP
15,964
10.8% share
13,247g
202 CS · 6/m
Nano#AFW
Orianna · Mid
8 / 4 / 16
64.9% KP
36,608
24.7% share
14,377g
281 CS · 8.4/m
SnomBoss#Crime
Hwei · ADC
9 / 7 / 13
59.5% KP
42,716
28.8% share
14,623g
234 CS · 7/m
Prime Gentleman#0000
Shaco · Support
7 / 8 / 12
51.4% KP
19,606
13.2% share
11,871g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
