Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 122 days ago
7 / 2 / 8
K / D / A
45.5%
Kill participation
869.5
Damage / min
13,456g
455.4 gold / min
29
13 placed · 1 cleared
286
9.7 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNomi#EUW4
Ornn · Top
2 / 3 / 5
41.2% KP
14,795
17.2% share
9,599g
203 CS · 6.9/m
zereflol1#1007
Karthus · Jungle
5 / 6 / 7
70.6% KP
27,951
32.6% share
13,672g
258 CS · 8.7/m
SmallBugi#EUW
Sylas · Mid
5 / 4 / 2
41.2% KP
14,811
17.3% share
11,705g
220 CS · 7.4/m
Soldier#Asu
Lucian · ADC
4 / 10 / 6
58.8% KP
22,591
26.3% share
13,106g
241 CS · 8.2/m
MinorERL janitor#Mafro
Milio · Support
1 / 10 / 10
64.7% KP
5,711
6.7% share
8,054g
31 CS · 1/m
Red side
Victorydebunked#mog
Ezreal · Top
3 / 4 / 5
24.2% KP
25,234
24.1% share
12,066g
219 CS · 7.4/m
Cadde59A#59A
Wukong · Jungle
9 / 4 / 6
45.5% KP
15,429
14.8% share
13,563g
220 CS · 7.4/m
Nano#AFW
Cassiopeia · Mid
7 / 2 / 8
45.5% KP
25,694
24.6% share
13,456g
286 CS · 9.7/m
U Shield I KILL#EUW
Ashe · ADC
11 / 3 / 11
66.7% KP
29,375
28.1% share
17,145g
252 CS · 8.5/m
unho1y#god
Seraphine · Support
3 / 4 / 21
72.7% KP
8,846
8.5% share
9,512g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
