Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 121 days ago
8 / 3 / 11
K / D / A
63.3%
Kill participation
1,035.2
Damage / min
17,814g
473.6 gold / min
78
17 placed · 19 cleared
362
9.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSheeesh Lelye#Fefe
Malphite · Top
2 / 11 / 4
24% KP
11,390
11% share
11,854g
148 CS · 3.9/m
Corvo Attano#11111
Wukong · Jungle
5 / 5 / 5
40% KP
21,859
21.2% share
14,653g
259 CS · 6.9/m
robin ur lp#EUW
Xerath · Mid
4 / 6 / 4
32% KP
32,270
31.2% share
14,368g
340 CS · 9/m
Garfield#liz
Varus · ADC
11 / 3 / 7
72% KP
28,312
27.4% share
23,110g
409 CS · 10.9/m
Showkz#sika
Blitzcrank · Support
3 / 5 / 16
76% KP
9,504
9.2% share
10,570g
26 CS · 0.7/m
Red side
VictoryTwitch Six10lol#Six7
Ekko · Top
9 / 2 / 6
50% KP
26,012
19.9% share
19,388g
353 CS · 9.4/m
Call me Izo#igi
Sylas · Jungle
8 / 7 / 12
66.7% KP
32,184
24.7% share
18,160g
274 CS · 7.3/m
Nano#AFW
Jayce · Mid
8 / 3 / 11
63.3% KP
38,941
29.9% share
17,814g
362 CS · 9.6/m
Tristepin#PSOE
Caitlyn · ADC
4 / 8 / 5
30% KP
18,161
13.9% share
15,240g
283 CS · 7.5/m
TeaZing#Liebe
Lux · Support
1 / 5 / 16
56.7% KP
15,157
11.6% share
10,983g
58 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
