Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 121 days ago
9 / 2 / 3
K / D / A
46.2%
Kill participation
907.1
Damage / min
12,775g
532.7 gold / min
18
6 placed · 5 cleared
210
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoatpustmain#Coat
Ornn · Top
2 / 6 / 2
23.5% KP
13,679
19.3% share
9,258g
173 CS · 7.2/m
zereflol1#1007
Sylas · Jungle
6 / 5 / 4
58.8% KP
14,200
20% share
10,448g
157 CS · 6.5/m
HLT Inugami#loser
Yasuo · Mid
3 / 7 / 3
35.3% KP
17,349
24.5% share
8,832g
185 CS · 7.7/m
Xfioramaster18#lockd
Ezreal · ADC
5 / 5 / 5
58.8% KP
19,247
27.1% share
10,155g
195 CS · 8.1/m
Shredder#SHRD
Alistar · Support
1 / 3 / 8
52.9% KP
6,426
9.1% share
6,629g
27 CS · 1.1/m
Red side
Victory殺死法西斯分子#RPE
Singed · Top
2 / 3 / 11
50% KP
25,479
24.7% share
10,957g
249 CS · 10.4/m
Mino#GRAWR
Viego · Jungle
12 / 1 / 3
57.7% KP
24,469
23.7% share
13,728g
198 CS · 8.3/m
Nano#AFW
Akali · Mid
9 / 2 / 3
46.2% KP
21,755
21.1% share
12,775g
210 CS · 8.8/m
HARD RICO#HARD
Draven · ADC
2 / 5 / 8
38.5% KP
16,840
16.3% share
12,406g
206 CS · 8.6/m
Myrtus#P38
Poppy · Support
1 / 6 / 18
73.1% KP
14,549
14.1% share
8,304g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
