Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 121 days ago
9 / 6 / 5
K / D / A
58.3%
Kill participation
964.7
Damage / min
13,995g
430.8 gold / min
32
7 placed · 4 cleared
247
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLT Inugami#loser
Yasuo · Top
5 / 7 / 5
34.5% KP
20,370
16.8% share
13,742g
267 CS · 8.2/m
Mino#GRAWR
Viego · Jungle
2 / 6 / 10
41.4% KP
13,226
10.9% share
13,086g
216 CS · 6.6/m
PXS Shy Carry#2026
Vayne · Mid
11 / 4 / 6
58.6% KP
32,052
26.4% share
17,108g
261 CS · 8/m
Soldier#0710
Yunara · ADC
10 / 3 / 7
58.6% KP
47,661
39.3% share
22,147g
362 CS · 11.1/m
Xiveris#Supp
Lulu · Support
1 / 4 / 19
69% KP
8,052
6.6% share
9,846g
24 CS · 0.7/m
Red side
DefeatNano#AFW
Akali · Top
9 / 6 / 5
58.3% KP
31,337
33.8% share
13,995g
247 CS · 7.6/m
zereflol1#1007
Ambessa · Jungle
5 / 6 / 4
37.5% KP
13,893
15% share
13,685g
251 CS · 7.7/m
WannaBeHappy#Birki
Ahri · Mid
5 / 4 / 9
58.3% KP
26,618
28.7% share
13,875g
274 CS · 8.4/m
Xfioramaster18#lockd
Fiora · ADC
3 / 7 / 4
29.2% KP
11,198
12.1% share
14,621g
224 CS · 6.9/m
Ezi4Fun#EUW
Bard · Support
2 / 6 / 12
58.3% KP
9,545
10.3% share
9,320g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
