Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 121 days ago
12 / 8 / 8
K / D / A
47.6%
Kill participation
1,019
Damage / min
17,988g
526.5 gold / min
37
14 placed · 3 cleared
285
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaucha#148
K'Sante · Top
10 / 6 / 7
47.2% KP
37,910
24.7% share
13,995g
230 CS · 6.7/m
milkcheesebread#EUW
Qiyana · Jungle
9 / 9 / 9
50% KP
39,970
26.1% share
17,427g
254 CS · 7.4/m
Smietanek#CHOOM
Ekko · Mid
10 / 5 / 6
44.4% KP
34,198
22.3% share
15,148g
228 CS · 6.7/m
xSake#4499
Ezreal · ADC
5 / 10 / 10
41.7% KP
32,766
21.4% share
12,407g
186 CS · 5.4/m
Smoke#ASHIS
Alistar · Support
2 / 12 / 15
47.2% KP
8,466
5.5% share
9,231g
25 CS · 0.7/m
Red side
Victorybosoybomj#πcux
Nasus · Top
6 / 7 / 6
28.6% KP
16,651
11.2% share
12,648g
195 CS · 5.7/m
zereflol1#1007
Lee Sin · Jungle
12 / 9 / 8
47.6% KP
32,873
22.2% share
15,230g
210 CS · 6.1/m
Nano#AFW
Tristana · Mid
12 / 8 / 8
47.6% KP
34,816
23.5% share
17,988g
285 CS · 8.3/m
Très nul est con#Golem
Swain · ADC
9 / 4 / 18
64.3% KP
39,849
26.9% share
17,774g
294 CS · 8.6/m
Slasnista#EUW
Vel'Koz · Support
3 / 8 / 15
42.9% KP
23,949
16.2% share
10,665g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
