Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 120 days ago
13 / 3 / 6
K / D / A
67.9%
Kill participation
1,386.3
Damage / min
13,854g
529.1 gold / min
15
4 placed · 3 cleared
244
9.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovno Smrdljivo#GOVNO
Ornn · Top
3 / 3 / 14
60.7% KP
12,500
13.3% share
9,108g
161 CS · 6.1/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
7 / 1 / 13
71.4% KP
17,964
19.1% share
14,216g
193 CS · 7.4/m
Nano#AFW
Sylas · Mid
13 / 3 / 6
67.9% KP
36,298
38.6% share
13,854g
244 CS · 9.3/m
Jesklaa#EUW
Sivir · ADC
3 / 3 / 8
39.3% KP
16,838
17.9% share
12,234g
251 CS · 9.6/m
Angel#Feets
Senna · Support
2 / 4 / 13
53.6% KP
10,426
11.1% share
7,819g
17 CS · 0.6/m
Red side
Defeatjoeli#doss
Jayce · Top
2 / 8 / 1
21.4% KP
19,749
27.4% share
8,968g
199 CS · 7.6/m
Zanzarah#1996
Poppy · Jungle
3 / 4 / 4
50% KP
13,404
18.6% share
9,441g
185 CS · 7.1/m
HLT Inugami#loser
Ekko · Mid
3 / 6 / 3
42.9% KP
11,389
15.8% share
11,272g
210 CS · 8/m
Rayito#EUW
Tristana · ADC
5 / 4 / 4
64.3% KP
21,684
30.1% share
13,703g
245 CS · 9.4/m
getogetogeto#EUW
Nautilus · Support
1 / 6 / 8
64.3% KP
5,920
8.2% share
6,266g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
