Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 120 days ago
9 / 2 / 7
K / D / A
53.3%
Kill participation
1,168.9
Damage / min
14,347g
612.7 gold / min
15
7 placed · 3 cleared
235
10 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMR PRINCE#ily12
Irelia · Top
3 / 2 / 6
30% KP
17,030
18.5% share
11,045g
231 CS · 9.9/m
reio byk#2208
Sylas · Jungle
11 / 3 / 11
73.3% KP
28,802
31.3% share
14,165g
184 CS · 7.9/m
Nano#AFW
Tristana · Mid
9 / 2 / 7
53.3% KP
27,372
29.7% share
14,347g
235 CS · 10/m
큰 호랑이#296
Master Yi · ADC
7 / 7 / 2
30% KP
10,045
10.9% share
10,362g
136 CS · 5.8/m
Nireo#1408
Braum · Support
0 / 3 / 21
70% KP
8,886
9.6% share
8,010g
17 CS · 0.7/m
Red side
DefeatBethersham#EUW
Sion · Top
2 / 6 / 2
23.5% KP
14,638
19.8% share
8,271g
194 CS · 8.3/m
KAATAKURI#BBB
Aatrox · Jungle
2 / 5 / 5
41.2% KP
8,517
11.5% share
8,309g
157 CS · 6.7/m
eeZaZ#333
Anivia · Mid
0 / 4 / 3
17.6% KP
8,466
11.4% share
8,313g
232 CS · 9.9/m
TWTV AKANTRIS#bust
Karthus · ADC
6 / 9 / 8
82.4% KP
28,071
38% share
12,247g
194 CS · 8.3/m
Goldberg#blame
Zed · Support
7 / 6 / 4
64.7% KP
14,264
19.3% share
8,009g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
