Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 120 days ago
2 / 10 / 3
K / D / A
20.8%
Kill participation
561.8
Damage / min
10,121g
400.8 gold / min
15
10 placed · 1 cleared
200
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryComboScriptXD#EUW
Vayne · Top
4 / 10 / 5
25.7% KP
14,353
15.1% share
9,436g
156 CS · 6.2/m
zereflol1#1007
Kha'Zix · Jungle
12 / 2 / 8
57.1% KP
25,650
26.9% share
14,042g
203 CS · 8/m
Yuta Okkotsu#BOAT
Annie · Mid
10 / 7 / 2
34.3% KP
24,305
25.5% share
12,556g
204 CS · 8.1/m
karakoram2727#V8x3
Sivir · ADC
8 / 3 / 13
60% KP
22,542
23.6% share
14,036g
244 CS · 9.7/m
KindheartedQueen#Gentl
Karma · Support
1 / 2 / 23
68.6% KP
8,469
8.9% share
9,050g
32 CS · 1.3/m
Red side
DefeatHLT Inugami#loser
Yasuo · Top
11 / 8 / 2
54.2% KP
25,068
32.9% share
13,101g
183 CS · 7.2/m
Outro Maes#PURE
Jarvan IV · Jungle
3 / 6 / 8
45.8% KP
15,147
19.9% share
11,045g
180 CS · 7.1/m
pump the menace#1070
LeBlanc · Mid
6 / 6 / 4
41.7% KP
14,516
19% share
10,234g
221 CS · 8.8/m
Nano#AFW
Ezreal · ADC
2 / 10 / 3
20.8% KP
14,185
18.6% share
10,121g
200 CS · 7.9/m
DOUBLE DOWN#0830
Alistar · Support
2 / 6 / 10
50% KP
7,354
9.6% share
7,273g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
