Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 119 days ago
1 / 3 / 6
K / D / A
41.2%
Kill participation
910
Damage / min
11,318g
379.8 gold / min
25
10 placed · 2 cleared
284
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat殺死法西斯分子#RPE
Singed · Top
10 / 7 / 4
82.4% KP
23,906
25.9% share
14,387g
218 CS · 7.3/m
kicktv erenbaba#boks
Hecarim · Jungle
4 / 4 / 3
41.2% KP
11,180
12.1% share
10,815g
196 CS · 6.6/m
Nano#AFW
Syndra · Mid
1 / 3 / 6
41.2% KP
27,118
29.4% share
11,318g
284 CS · 9.5/m
Jésus en skate#AMEN
Ezreal · ADC
1 / 10 / 5
35.3% KP
25,133
27.2% share
10,744g
213 CS · 7.1/m
Maílon#42069
Janna · Support
1 / 4 / 9
58.8% KP
4,916
5.3% share
7,442g
33 CS · 1.1/m
Red side
VictoryHOE LEE FAK#AMU
Pantheon · Top
6 / 5 / 7
46.4% KP
30,400
30.3% share
12,054g
182 CS · 6.1/m
až bude hořet#YZO
Graves · Jungle
9 / 5 / 6
53.6% KP
22,449
22.4% share
15,090g
254 CS · 8.5/m
TTV LELOUUCH#zerg
Ekko · Mid
3 / 1 / 2
17.9% KP
12,502
12.5% share
13,034g
293 CS · 9.8/m
QuantumAr#3019
Kai'Sa · ADC
10 / 3 / 8
64.3% KP
26,817
26.7% share
17,180g
328 CS · 11/m
Xiveris#Supp
Sona · Support
0 / 3 / 18
64.3% KP
8,103
8.1% share
9,073g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
