Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 118 days ago
7 / 2 / 9
K / D / A
42.1%
Kill participation
1,040
Damage / min
12,265g
494.2 gold / min
30
10 placed · 6 cleared
259
10.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSALUTATOUSCPOLO#POLO
Pantheon · Top
3 / 11 / 2
35.7% KP
22,218
26.8% share
7,847g
146 CS · 5.9/m
EL MATADOR JANIS#270
Graves · Jungle
3 / 6 / 6
64.3% KP
14,957
18% share
10,047g
166 CS · 6.7/m
zwaker#T1WIN
Seraphine · Mid
1 / 6 / 4
35.7% KP
12,581
15.2% share
7,809g
183 CS · 7.4/m
BunnyBeast#BUNNY
Aphelios · ADC
7 / 7 / 3
71.4% KP
28,196
34% share
13,230g
199 CS · 8/m
PCS Moule frite#MIAM
Thresh · Support
0 / 8 / 9
64.3% KP
5,019
6% share
6,155g
27 CS · 1.1/m
Red side
VictoryMirrorball#Top
Malphite · Top
7 / 3 / 16
60.5% KP
19,122
19.9% share
10,060g
132 CS · 5.3/m
Skeanz#Neil
Nocturne · Jungle
11 / 0 / 8
50% KP
16,919
17.6% share
13,056g
206 CS · 8.3/m
Nano#AFW
Syndra · Mid
7 / 2 / 9
42.1% KP
25,810
26.9% share
12,265g
259 CS · 10.4/m
normale kartofel#devn
Miss Fortune · ADC
11 / 4 / 11
57.9% KP
24,891
25.9% share
15,701g
220 CS · 8.9/m
StayBehind#001
Nautilus · Support
2 / 5 / 18
52.6% KP
9,333
9.7% share
7,624g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
