Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 118 days ago
1 / 1 / 14
K / D / A
62.5%
Kill participation
330.4
Damage / min
7,368g
325.1 gold / min
72
32 placed · 6 cleared
17
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Anivia · Top
9 / 3 / 3
50% KP
10,842
14.6% share
11,234g
194 CS · 8.6/m
Deni Avdija#EUWW
Hecarim · Jungle
5 / 0 / 7
50% KP
12,984
17.5% share
11,945g
232 CS · 10.2/m
clarkkent#Glass
Syndra · Mid
2 / 5 / 9
45.8% KP
19,993
26.9% share
10,800g
197 CS · 8.7/m
Abner#EUW0
Sivir · ADC
7 / 3 / 8
62.5% KP
22,928
30.9% share
12,492g
221 CS · 9.8/m
Nano#AFW
Karma · Support
1 / 1 / 14
62.5% KP
7,489
10.1% share
7,368g
17 CS · 0.8/m
Red side
DefeatTwTv Rasadurai#TTV
Ryze · Top
1 / 3 / 5
54.5% KP
9,159
18% share
7,981g
164 CS · 7.2/m
JG top boy#lync1
Qiyana · Jungle
5 / 5 / 4
81.8% KP
19,195
37.6% share
10,297g
146 CS · 6.4/m
kicktv Lymos123#4444
Kassadin · Mid
1 / 4 / 2
27.3% KP
10,207
20% share
8,330g
192 CS · 8.5/m
twtv ALLXlol#78901
Tristana · ADC
3 / 3 / 1
36.4% KP
8,122
15.9% share
9,429g
170 CS · 7.5/m
før vi går hjem#ykey
Alistar · Support
1 / 9 / 3
36.4% KP
4,322
8.5% share
5,589g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
