Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 117 days ago
10 / 1 / 0
K / D / A
34.5%
Kill participation
941.6
Damage / min
11,269g
523.7 gold / min
20
6 placed · 1 cleared
228
10.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3333#aaa
Kayle · Top
2 / 2 / 7
31% KP
10,334
13.5% share
7,620g
139 CS · 6.5/m
Jacobmolly#1234
Xin Zhao · Jungle
2 / 4 / 11
44.8% KP
14,854
19.4% share
9,070g
159 CS · 7.4/m
Nano#AFW
Akali · Mid
10 / 1 / 0
34.5% KP
20,260
26.5% share
11,269g
228 CS · 10.6/m
2eveu#CNNO1
Yunara · ADC
12 / 2 / 8
69% KP
25,026
32.7% share
13,199g
183 CS · 8.5/m
Xiveris#Supp
Lulu · Support
3 / 2 / 17
69% KP
6,007
7.9% share
7,285g
15 CS · 0.7/m
Red side
DefeatThe Chosen#2007
Malphite · Top
3 / 3 / 0
27.3% KP
16,549
27.5% share
8,191g
157 CS · 7.3/m
Serenity#2551
Pantheon · Jungle
2 / 6 / 1
27.3% KP
10,261
17.1% share
8,076g
174 CS · 8.1/m
Miyamoto Musashi#Leaf
Singed · Mid
2 / 6 / 3
45.5% KP
14,763
24.6% share
7,330g
155 CS · 7.2/m
TUEUR A GAGES#2005
Zeri · ADC
4 / 9 / 3
63.6% KP
11,454
19.1% share
9,492g
171 CS · 7.9/m
kolopak#322
Zilean · Support
0 / 5 / 7
63.6% KP
7,053
11.7% share
5,339g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
