Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 116 days ago
4 / 3 / 2
K / D / A
50%
Kill participation
537.2
Damage / min
8,552g
366.8 gold / min
13
4 placed · 2 cleared
169
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNano#AFW
Akali · Top
4 / 3 / 2
50% KP
12,526
20.7% share
8,552g
169 CS · 7.2/m
PointCheck#EUW
Rek'Sai · Jungle
2 / 1 / 2
33.3% KP
9,315
15.4% share
8,547g
170 CS · 7.3/m
Binoculars#APA
Aurora · Mid
2 / 4 / 1
25% KP
16,246
26.8% share
7,837g
180 CS · 7.7/m
十十十#2109
Ezreal · ADC
3 / 1 / 3
50% KP
17,809
29.4% share
10,355g
233 CS · 10/m
Pareto Principle#ITA
Alistar · Support
1 / 4 / 6
58.3% KP
4,698
7.8% share
5,978g
25 CS · 1.1/m
Red side
VictoryAdam2#6214
Lissandra · Top
2 / 4 / 3
38.5% KP
11,910
16.6% share
8,952g
182 CS · 7.8/m
ドゥーマ#dmn
Sylas · Jungle
1 / 1 / 3
30.8% KP
8,115
11.3% share
8,679g
180 CS · 7.7/m
Mr useful#361
Ryze · Mid
4 / 0 / 2
46.2% KP
20,974
29.2% share
11,523g
247 CS · 10.6/m
bileğin kırılır#kazor
Sivir · ADC
3 / 4 / 2
38.5% KP
20,633
28.7% share
11,067g
219 CS · 9.4/m
Call me Izo#igi
Karma · Support
3 / 3 / 6
69.2% KP
10,187
14.2% share
7,305g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
