Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 115 days ago
11 / 3 / 8
K / D / A
76%
Kill participation
1,269.9
Damage / min
17,098g
551.5 gold / min
27
16 placed · 4 cleared
301
9.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryschlaf gut#müde
Dr. Mundo · Top
3 / 6 / 13
64% KP
24,206
18.9% share
11,485g
179 CS · 5.8/m
wakai wikis#emy
Graves · Jungle
9 / 3 / 10
76% KP
32,548
25.4% share
17,677g
284 CS · 9.2/m
Nano#AFW
Syndra · Mid
11 / 3 / 8
76% KP
39,368
30.7% share
17,098g
301 CS · 9.7/m
佳佳晔#UwU
Caitlyn · ADC
1 / 8 / 10
44% KP
19,876
15.5% share
13,014g
251 CS · 8.1/m
Roubaix Spawner#LDH
Blitzcrank · Support
1 / 6 / 11
48% KP
12,288
9.6% share
8,615g
39 CS · 1.3/m
Red side
DefeatVipersongod#EUW
Shen · Top
4 / 3 / 6
38.5% KP
19,937
14.7% share
11,949g
243 CS · 7.8/m
BIG Labubu#5454
Taliyah · Jungle
9 / 5 / 7
61.5% KP
39,536
29.1% share
16,256g
255 CS · 8.2/m
HOE LEE FAK#AMU
Pantheon · Mid
5 / 5 / 5
38.5% KP
19,407
14.3% share
10,287g
176 CS · 5.7/m
twtv syzyfekk#PLEU
Sivir · ADC
7 / 6 / 12
73.1% KP
46,342
34.1% share
16,154g
287 CS · 9.3/m
INFLATEDPawełek#INFL
Braum · Support
1 / 7 / 15
61.5% KP
10,811
7.9% share
8,524g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
