Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 115 days ago
11 / 6 / 8
K / D / A
55.9%
Kill participation
912.3
Damage / min
15,882g
457.9 gold / min
39
14 placed · 4 cleared
287
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTea#2299
Jax · Top
1 / 9 / 2
15% KP
10,935
10.3% share
11,912g
229 CS · 6.6/m
Recep İvedik#3169R
Zac · Jungle
4 / 10 / 9
65% KP
23,504
22.2% share
14,643g
219 CS · 6.3/m
ttv ronaldoo#1234
Twisted Fate · Mid
6 / 7 / 7
65% KP
28,844
27.2% share
17,806g
292 CS · 8.4/m
U Shield I KILL#EUW
Jinx · ADC
8 / 7 / 7
75% KP
30,426
28.7% share
19,048g
301 CS · 8.7/m
Erdote#001
Lulu · Support
1 / 1 / 18
95% KP
12,224
11.5% share
10,572g
46 CS · 1.3/m
Red side
Victorybot#mune
Annie · Top
4 / 2 / 14
52.9% KP
29,504
20.2% share
12,900g
236 CS · 6.8/m
TTV Guli#00000
Rek'Sai · Jungle
4 / 2 / 15
55.9% KP
23,084
15.8% share
15,914g
294 CS · 8.5/m
Nano#AFW
Syndra · Mid
11 / 6 / 8
55.9% KP
31,642
21.7% share
15,882g
287 CS · 8.3/m
Lewozu#EUWÄÄ
Draven · ADC
12 / 6 / 6
52.9% KP
47,745
32.7% share
19,882g
263 CS · 7.6/m
Ben Cristovao#BOMBI
Bard · Support
3 / 4 / 20
67.6% KP
14,123
9.7% share
10,960g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
